XR Innovation Design / Research Team Based Project Art Director · Assistant Designer · lead on Programming · Lead for Interactive Design
Immersive dev, VR, Blender – 3d Modeling, Built Environments, Unreal Blueprint Dev, Animate, Niagara Particle
Project Description: As part of the beginning stages of a Research Project helping Sickle Cell patients to experience traveling through their bodies. I was asked to create a cross-section of a major Artery with Blood Cells traveling through. This started as a 3d Model in Blender and then was recreated in Unreal using paths and 3d Particle Emitters to produce the blood cells. One of the major challenges was getting the physics correct and having the blood cells bounce of the walls and off each other.




