• Home
  • Current Work
  • Past Work
  • Bio
  • Contact
  • News + Blog
  • Teaching

Sherman Finch

Hybrid Art & Interaction Design

Menu
  • Home
  • Current Work
  • Past Work
  • Bio
  • Contact
  • News + Blog
  • Teaching

Virtual Reality Development using Unreal

November 12, 2024 Sherman Finch Past Work

XR Innovation Design / Research Team Based Project Art Director · Assistant Designer · lead on Programming · Lead for Interactive Design
Immersive dev, VR, Blender – 3d Modeling, Built Environments, Unreal Blueprint Dev, Animate, Niagara Particle


Project Description: As part of the beginning stages of a Research Project helping Sickle Cell patients to experience traveling through their bodies. I was asked to create a cross-section of a major Artery with Blood Cells traveling through. This started as a 3d Model in Blender and then was recreated in Unreal using paths and 3d Particle Emitters to produce the blood cells. One of the major challenges was getting the physics correct and having the blood cells bounce of the walls and off each other.

more work from Past work

Public Art
Past Work
Public Art

Past Work

Web Design, Development, & Masters
Past Work
Web Design, Development, & Masters

Past Work

Brand Systems & Identity
Past Work
Brand Systems & Identity

Past Work